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Project zomboid maps mods new denver
Project zomboid maps mods new denver










You have to integrate them to the main map.

  • For EACH map copy and paste the Lotheader, Lotpack and Chunkdata.bin in Muldraugh, KY.
  • project zomboid maps mods new denver

    In that folder should be located Muldraugh, KY and West Point, KY ! Copy Rebuild and paste it into ProjectZomboid/media/maps. Exemple of this would be Rebuild/Media/Maps/ Rebuild. When browsing your mod, keep going through folders and copy the folder named like the map, right after media/map.Exemple of mine : Mods=DHB_jarris Hydrocraft ModTemplate SVGZombieLoot spraypaint bcUtils cremation CustomCategories HydrocraftTradingExpansion SVGInsectGourmet ItemTweakerAPI Symbiote SVGCheaterman SVGTraitReactivator Rebuild BedfordFalls The Walking Dead Prison V1.3 NewDenver AdditionalBooks2 Then, under Mods=, I wrote the mod's ID.(My servertest exemple : Map=Muldraugh, KY New Denver, BC Bedford Falls TheWalkingDeadPrison Rebuild West Point, KY) These are NOT the mod's ID. In server ini file, under map, write down the name of your map.To be sure, I first put the mods in ProjectZomboid/Mods and Zomboid/Mods.

    project zomboid maps mods new denver

    Hope this makes sense to some people I'd like to include all the directories and files I moved but as I've been doing this for the past 3 days I can't remember precisely all the locations and files that were moved where - just that I'm all out of ideas and could use a hand.įor my server I tried many many things before it was fine.

    #Project zomboid maps mods new denver how to

    What am I missing? Or can somebody give me a definitive guides on how to get maps to work on MP servers? The ones that are already on the internet don't seem to be working for me. bin files into Muldraugh, KY folder - Didn't workįor every result (each seemed to help at least one other person on the internet) I'd restart the server and login to check if it's worked but alas, Muldragh and West Point are my only spawning options. Last ditch effort undid step 3 and merged all the. Tried merging the media files that come with the map packs with the media folder on the server - Didn't workĤ. Deleted new lines in the servertest.ini so that file isn't trying to pick them up as mods and move the map folders to where Muldraugh and West Point are located, then changed the servertest_a file as recommended in the thread I read (wherein that seemed to fix a lot of peoples problems - but not me) - Didn't workģ. Added the maps the same as I did for mods, adding new lines to the servertest.ini and just copy/pasting the map folders into the same place as all the mods. I've tried everything i can think of too. I've searched in every combination of works and all the results I find about how to upload maps don't seem to work for me.

    project zomboid maps mods new denver

    THEN WE GET TO MAPS - WTF Y IS DIS SO HARD!?!? + Y DNT I UNDERSTAND IT?! they're all working fine and I can edit and change the sandbox variables and zombie lore and that all works fine too. I'm running a MP server on Nitrado (don't know if that makes a difference but it means my server files aren't located on my computer I have to change everything through FTP and webinterface) I've figured out how to get mods working and have successfully added Hydrocraft, Quickbags, More zombie loot, etc. I've been using all my spare time for the past three days trying to figure out how to do this and have got to the point where I've ran out of ideas.










    Project zomboid maps mods new denver